The director of Elite Dangerous has apologized to fans after a host of bugs and performance issues were reported relating to the game’s latest expansion, Elite Dangerous: Odyssey.
Frontier Developments CEO and Founder David Braben posted an apology to the Elite Dangerous forums on Friday, addressing the situation. “I would like to apologise wholeheartedly to those who have been suffering from these problems,” the post reads. ”I would like to reassure you that we take these issues very seriously and that they are our top priority and focus.”
A first hotfix has already been implemented, and Braben goes on to mention that a second hotfix is on the way that will hopefully “address more of the reported bugs and bring further stability improvements to the game”.
Odyssey is a piece of DLC for Elite Dangerous that allows players to disembark from their ships, explore planets and take part in on-foot, first-person combat. The expansion launched just last week on May 19 but currently has a ‘Mostly Negative’ rating on Steam, with over 3,000 reviews recorded as of writing.
Players have reported performance issues, problems with the game’s UI and a number of bugs and game-breaking glitches.
The most recommended user review on Steam at time of writing comes from Superdarknova, who sums up much of the community’s feelings: “I can only recommend this DLC if you have the patience and can keep a calm mind while dealing with crashes, bugs, lack of optimization and a lack of co-op content,” the Steam review reads. “If you’re a solo player with a beefy top of the line PC then you’re totally fine. But if you’re like me, someone who enjoys online games with friends and a mid-tier PC, then wait.”
Braben addressed the main issue of performance in his statement. “Some of our players are reporting poor performance on machines where we would expect the performance to be good, and others are saying it is fine. We are trying to get to the bottom of this.” Braben thanks players for their patience and support, and noted that the Elite Dangerous community “has always been at the heart of the game”.
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.