Balatro diary documents making a game he didn’t think would sell


Some of the most heartwarming and memorable game development stories come from the least expected places, and I’ve been following along with the story of LocalThunk, the sole developer of the critically acclaimed Balatro, for some time now.

A game developed as a hobby that turned into a Game of the Year nominee and has since sold 5 million copies.

LocalThunk never expected this kind of success for the card-battling rogue-like, formerly known as ‘Joker Poker’, and he’s documented as such in a new diaristic blogpost, which gives us a real rundown of the crazy timeline behind the game.

It’s a fantastic read, and the emotion of a humble guy who just loved creating a game and didn’t expect the critical acclaim thrown at him just bleeds through the page, so absolutely go read it. But here’s what I found most interesting from the post.

A short vacation in December 2021 started it all

Violet Vessel is one of the toughest ‘Boss Blinds’ to come up against in Balatro (Image credit: Jennifer Young – Windows Central)

LocalThunk shares that he saved up 3 weeks of vacation time from his day job in IT to just “work on some kind of project”, and what began as him working on mods for other games quickly turned into making a template for a brand new game.

His initial plan was to create an online multiplayer game based on two card games, Big 2 and Cheat. An idea that was later abandoned after watching streamer Northernlion play Luck be a Landlord on stream, a moment which gave Localthunk the idea to go a different direction.

At this stage, the idea was simply ‘CardGame’, and this is still the name in the game’s sourcecode. “I also made a very conscious effort not to play any more roguelike games,” says LocalThunk of this time, because he wanted to make something truly his own without being influenced by other designs either consciously or subconsciously “I wanted to make mistakes; I wanted to reinvent the wheel.”

He does later in the blog detail breaking this oath and firing up Slay the Spire in May 2023 as he was struggling with controller inputs around this time and wanted to see how they were implemented in another card game, “but I ended up getting sucked in. Thank goodness I avoided playing it until now because I surely would have just copied their incredible design .”

“All I knew about Steam is that there were about a million games on there and that very few could realistically make a living.”

Ben Start with face painted as a jester (white with red smile) and jester hat. He eats a banana.

Ben Starr plays ‘Jimbo’ in the Balatro trailer (Image credit: Ben Starr / Twitter)

Throughout 2022, LocalThunk began experimenting with prototypes, moving to the name ‘Joker Poker’. He worked on the game every waking hour he wasn’t at work in his IT job.

Early versions of Balatro featured rudimentary mechanics and placeholder assets, but they laid the foundation for what the game would eventually become with Jokers and Boss Blinds added to the game. This was a year of trial and error, with countless iterations aimed at refining gameplay.

Around May was the first time Localthunk seriously considered putting the game on Steam, as while he had developed games for 10 years they had simply been small project shown to friends.

Could ‘Joker Poker’ be the first one he released for public consumption? The main driver for this however wasn’t worldwide acclaim or riches, he simply wanted to apply as a game developer somewhere and figured having a Steam game in his profile would look promising on an application.



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