Bethesda Fallout 3 dev “initially felt a little touchy” about New Vegas’ success because they “put in all this effort” for its foundation — “We made 90% of the art, we built the engine”


Though The Elder Scrolls developer Bethesda Game Studios has served as the shepherd of Fallout ever since the company acquired the series from Interplay Entertainment in 2007, the game often regarded as the best in the franchise is ironically one that wasn’t developed by Bethesda at all.

That title is Fallout: New Vegas, the 2010 entry made by the storied RPG studio Obsidian Entertainment during the gap between the 2008 release of Bethesda’s Fallout 3 and its direct sequel, 2015’s Fallout 4 (between them, it made a little game called Skyrim you may have heard about).

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