I was wrong about Diablo 4: Lord of Hatred


I’ve been looking forward to Diablo 4: Lord of Hatred but with cautious skepticism, and I’m glad to report that this expansion absolutely slaps and I’ve never been so happy to be wrong.

Specifically, one of my major concerns was that in Season 11 at least, the game was in a great place, and I felt like the list of changes coming with Lord of Hatred would lead to overhaul fatigue. Because my god, how many system overhauls have we gone through since base game launch?

Then, leading up to the eve of the launch, I felt the marketing was bordering on spoilery and revealing too much too soon about the campaign itself. Stripping away the joy of discovery, if you will.

I’m so happy to say I was incorrect on both of these points. The overhauls have finally completed the game, and despite the trailers, the best surprises lie in wait in the story campaign, completely untouched by the marketing machine. And I’m sure there are some surprises yet to come. This is Diablo 4 in its final, most flourishing form, and I’d like to think it has silenced the “D4 Bad” memes once and for all, at least for those who will stay awhile and listen.

This is how you do fan service

An older man with a gray beard looks up with a solemn expression. He is wearing a dark robe.

Lorath returns voices by Ralph Ineson (Image credit: Blizzard Entertainment)

I can only imagine that at some point during development, someone in the room finally slammed their hands on the table and said, “For the love of god, let’s just give the people what they want.”

I can’t say much more than that without spoiling the integral moments, but there are certain ups and downs as the story develops that really felt like Blizzard had been listening to its community. That’s not to say the story is perfect, but I completed it feeling completely satisfied, unlike at the end of Vessel of Hatred. Where I didn’t even realize the ending was the ending.

That said, Vessel of Hatred still works beautifully as a bridge between the base game and this DLC. If you’re playing everything back‑to‑back without the long wait between releases, the narrative thread is far clearer, and the overall experience bears more weight.

What surprised me most is how confidently the story leans into themes of family and complicated relationships. You don’t expect that level of emotional nuance in a demon‑blasting ARPG, yet Blizzard committed to it, and it pays off beautifully. The campaign was far more impactful than I expected.





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