‘Monster Crown: Sin Eater’ is more than a simple Xbox Pokémon clone


I’ve always been one to support a developer who crowd-funds their masterpiece of an indie game, whether that be A Hat in Time, The Artful Escape, or Massive Chalice. Indie games, when they’re made for the passion of gaming, normally fall into two categories, in my experience: revolutionary experiences, or inspired interpretations.

Limbo was a brand-new experience, such as games like Five Nights at Freddy’s or Celeste; or they may be new takes on established genres, but throw a curveball, such as Dokie Dokie Literature Club. On the other hand, you get indie games that wear their influences on their sleeve, games where you can tell what games inspired the developer.

‘Monster Crown: Sin Eater’ is more than an Xbox Pokémon clone – YouTube
'Monster Crown: Sin Eater' is more than an Xbox Pokémon clone - YouTube


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