I read this Age of Empires II essay on human attributes and it’s way deeper than you expect


An essay published last week by a Microsoft Principal Scientist and University of York Researcher is getting some viral heat, and the title alone was enough to make me do a double-take: “If LLMs Have Human-Like Attributes, Then So Does Age of Empires II.

The paper, authored by Adrian de Wynter, is not a joke. Well, it’s sort of a joke, but not in the way I first thought. The premise is simple (heh heh). De Wynter built and trained a working neural network inside Age of Empires II: Definitive Edition, the remaster of 1999’s legendary real-time strategy masterpiece.



Source link