My final March of Giants match at Ubisoft Montréal was way more emotional — and revealing — than I expected


After a day of interviews with Ubisoft and a win streak I had no business being on, March of Giants still had one game left in it. The team that built it — Siege veterans Xavier Marquis brought out of Amazon and back to Ubisoft Montreal — had already sold me on soldiers you can command, Battleworks you can drop on the map, and 4v4 matches that end when two Bastions fall. None of that prepared me for pickup against a stranger the other writers would not shut up about.

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