KCD2 director sticks up for NVIDIA’s DLSS 5 AI tech


NVIDIA’s latest upcoming version of its Super Resolution software DLSS 5 was announced last week, and the reveal ended up being one of the hottest stories in gaming for all the wrong reasons. The graphics and AI-focused company showed how the tech uses generative AI in an effort to enhance in-game scenes with photorealistic lighting.

What it was hoping would be a slam dunk that got people hyped for its release later this fall, however, was instead something of a disaster. Gamers and devs alike were shocked by how DLSS 5 made characters look like they were passed over by an uncanny AI slop filter, and NVIDIA CEO Jensen Huang only made things worse by telling consumers “they’re completely wrong.” He later backpedaled.





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