We’ve already seen a ton of new handheld gaming PCs here at Computex 2026 but, instead of going that route, Asus has decided to commemorate the 20th anniversary of its Republic of Gamers (ROG) subbrand with a special edition of the ROG Xbox Ally X.
Dubbed the ROG Xbox Ally X20, this new device uses (mostly) the same hardware as last year’s Xbox-themed handheld. You still get the powerful performance of AMD’s Ryzen AI Z2 Extreme chip with 24GB of RAM and a 1TB SSD. While not technically an entirely new device, Asus has made some fundamental changes under the hood and has also given the handheld a regal makeover with hints of gold throughout its design.
Asus definitely could have stopped there and called it a day. However, given the recent launch of its new ROG XREAL R1 AR glasses, the company decided to give them the same ROG 20th anniversary treatment too. They’re the same glasses more or less but since they’re intended to be used alongside the ROG Xbox Ally X20, they won’t ship with Asus’ ROG Control Dock.
After going hands-on with the new ROG Xbox Ally X20 and ROG Xreal R1 Edition 20 here in Taipei, I’m quite impressed by how all the little changes Asus made to its handheld make for an even better experience. However, are they enough to justify a bundle that will likely cost a hefty sum once it releases later this year? Find out in my full hands-on review.
Asus ROG Xbox Ally X20 specs
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Dimensions |
11.5 x 4.8 x 2 inches |
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Weight |
1.66 pounds |
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CPU |
AMD Ryzen AI Z2 Extreme |
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RAM |
24GB LPDDR5X |
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Storage |
1TB PCIe Gen 4×4 SSD (upgradeable) |
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Battery |
80 Wh |
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Display |
7.4-inch FHD, 16:9, 120Hz refresh rate OLED panel with HDR1000 and AMD Fresync Premium Pro |
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Ports |
1 x USB 4 Type-C, 1 x USB 3.2 Gen 2 Type-C, 1 x 3.5mm audio jack, 1 x microSD Express card reader slot |
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Wireless connectivity |
Wi-Fi 6E, Bluetooth 5.4 |
Fit for an anniversary
Just like Microsoft did with its 20th anniversary Xbox Controller, Asus has also given the ROG Xbox Ally X20 a transparent front shell. It looks even better in person and when seeing it side by side with the original Xbox Ally X, this small tweak really makes the upgraded handheld stand out. If that wasn’t enough though, the View, Command Center, Menu and Library buttons now feature gold accents.
In another nod to the Xbox brand, the Xbox button to the left of ROG Xbox Ally X20’s side buttons now lights up green too. Within Asus’ Armory Crate software, you can also tweak its brightness and lighting effects as well. Seeing the Xbox button pulse green was especially cool while trying out the new handheld.
On the top edge of the ROG Xbox Ally X20, you still get two USB-C ports — one USB 4 one and one USB 3.2 one — along with a power button and a 3.5mm headphone jack. If you look closely though, you might notice an extra cooling vent between the main two on the left and right side. Asus reworked the cooling for the ROG Xbox Ally X20 to improve airflow which is why we now have four instead of three vents like on the Xbox Ally X.
Around back is where the ROG 20th Anniversary design changes are the most apparent on the Xbox Ally X20. In addition to a gold badge underneath the right fan, the diagonal line with “Republic of Gamers” written out is now gold too with the letters in a vibrant red. The top half of the back panel is transparent too which lets you see how Asus went to the extra trouble of making the ROG Xbox Ally X20’s fans and heatsink gold too.
Besides these aesthetic changes, the handheld’s grips are now wrapped in a grippy, rubber-like plastic too just like on the Xbox Elite Series 2 Controller. This is another one of those small but very noticeable differences with the Xbox Ally X20. The upgraded handheld felt even better to hold in my hands, speaking of which…..
Upgrades you can feel
As I’ve mentioned, small but noticeable improvements with a touch of gold throughout seems to be the big theme of the ROG Xbox Ally X20. This is also the case with the handheld’s bumpers and triggers.
Asus actually moved the position of the bumper buttons on the device’s motherboard to make them easier and more comfortable to press. While they used to sit on the top edge, they’re now positioned diagonally on the left and right side of the motherboard. This is a small change I know, but having tested the bumpers on both the Xbox Ally X and the ROG Xbox Ally X20 side by side, this tweak is noticeable.
The shape and feel of the ROG Xbox Ally X20’s ABXY buttons are different too and they now feature a slightly more rounded profile. As you might have guessed, this is another nod back to the Xbox controller. One area where Asus is pushing ahead of Xbox though is with the joysticks on this handheld.
Although a lot of people kept asking about Hall Effect joysticks coming to its handhelds, Asus wasn’t quite happy with the tradeoffs that would come with adopting them. So instead, the company went with TMR joysticks on the ROG Xbox Ally X20. In my testing, they were incredibly smooth and responsive which makes me hope this will become the norm with PC gaming handhelds going forward.
Now you might have realized I skipped over the microSD card slot before when discussing the ports on the back of the ROG Xbox Ally X20. Well, that was intentional. You see, this is actually a microSD Express card slot like the one found on the Nintendo Switch 2. While you can upgrade the handheld’s internal storage, if you don’t want to open it up, you can always pop in a microSD Express card to get some more storage space and thanks to its faster speeds, you shouldn’t have any trouble playing even more demanding games off of it.
Transforming with a twist
Now this next upgrade is one that both fighting game and Xbox 360 fans will instantly appreciate. While a 4-way d-pad is perfect for platformers and retro games, it isn’t ideal for 2D fighting titles like Street Fighter. With the ROG Xbox Ally X20, Asus said why not both. So just like on the wireless controller that was released quite late in the Xbox 360 era, this handheld also has a transforming d-pad.
To switch between the two modes, you just pinch both sides of the d-pad, pull up and give it a quick turn. This lets you go from a 4-way to an 8-way d-pad that feels almost identical to the one on the Xbox Series controller in the best way possible.
In case you pull up but don’t quite turn the d-pad all the way, you won’t be able to press it down at all which lets you know you did something wrong. Likewise, the d-pad spins all the way around, so you aren’t stuck going in one direction or the other.
The OLED we’ve been waiting for
Back when my colleague Jason England wrote his ROG Xbox Ally X review, one of his biggest gripes was that it didn’t have an OLED display. Well, Asus must have been listening as the ROG Xbox Ally X20 does and it’s a full-featured one at that. The handheld’s OLED features HDR 1000, comes equipped with VRR thanks to AMD FreeSync Premium Pro and can reach a max peak brightness of 1,400 Nits.
While we’ll have to get one into our testing lab to see for sure, in person, I noticed a stark difference between the brightness of the Xbox Ally X and the ROG Xbox Ally X20 with the two handhelds next to each other. When playing Control and Chronos: The New Dawn, the blacks were quite deep and the colors really popped. However, it wasn’t until I saw the driving game Assetto Corsa running on two devices side by side — one with HDR on and one with it off — that it really hit me.
Speaking of small but noticeable improvements once again, Asus actually managed to fit a larger 7.4-inch OLED screen here without increasing the overall size of the handheld. On the original Xbox Ally X, the bottom and top bezels were the same size. That isn’t the case with the ROG Xbox Ally X20 as Asus shrunk the top bezel to make room for the bigger display, making it smaller than the bezels on either side.
Personally, this was a huge improvement and quite noticeable during my hands on time with the device. For the most part when playing games on a handheld like this, you’re looking up at the top of the device and not the bottom, so the screen feels a lot larger even though the panel is still technically the same size.
Even better together
Now I know most people haven’t tried gaming while wearing a pair of the best smart glasses but if you haven’t yet, it’s an awesome experience. Instead of a 7-inch display — or 7.4-inch one here — by plugging in a single USB-C cable, you instantly get a massive, movie theater-like screen right in front of you.
Asus and I must be on the same page which is why the company plans on releasing the ROG Xbox Ally X20 in a bundle with a special edition pair of its ROG Xreal R1 smart glasses. They’re mostly the same minus the dock and like the handheld, they have some gold accents on the sides.
For those unfamiliar, using these — or any other AR glasses — with the ROG Xbox Ally X20 is about as plug and play of an experience as you can get. You just plug in the glasses on one of the top USB-C ports, put them on and you’re good to go. One cool use case a few of Asus’ staff and I discussed is wearing them while lying back in one of the best gaming chairs so you don’t run the risk of dropping a handheld on your face. I’ve played this way at home and trust me, it’s as comfortable as it is plain cool.
One neat difference here is that when you pair the ROG Xreal R1 X20 glasses with the ROG Xbox Ally X20 is that you don’t have to press the buttons on their sides to tweak picture settings. You absolutely can if you want to though. However, settings like screen size, transparency and even enabling real-time 3D conversion on the glasses are available right within Asus’ Armory Crate software.
I have to admit I stuck to making most of my adjustments on the glasses themselves as I’m quite familiar with Xreal’s AR glasses after I paired them with a portable mini PC for a truly unique setup. However, if this is your first time using them, it will probably be easier making adjustments right on the handheld itself.
This bundle won’t come cheap
Asus gave myself and the rest of the Tom’s Guide computing team a sneak peak at the ROG Xbox Ally X20 at its HQ here in Taipei, with more details likely to come at Gamescom this summer. While we don’t know the official price yet, the ROG Xbox Ally X20 and ROG Xreal R1 X20 will likely be available ahead of the holidays later this year.
The other big news we got out of Asus is that the two will come as a bundle. Given the original ROG Xbox Ally X costs $999 on its own and the ROG Xreal R1 glasses are available now for $849, I doubt this special edition bundle will cost less than $2,000. However, since you aren’t getting the ROG Control Dock with the glasses, that could bring down the price slightly.
We’ll have the full pricing and release details soon enough but after spending an afternoon with the ROG Xbox Ally X20 and the ROG Xreal R1 X20, Asus went above and beyond here for sure. Just changing the color of the handheld’s shell and some of its buttons definitely would have been enough. However, Asus’ engineers went back to the drawing board and made seemingly small but very noticeable changes to the Xbox Ally X.
Now I wouldn’t recommend rushing out to get this bundle if you already have an Xbox Ally X unless you’re a really big ROG fan. Personally though, these improvements and tweaks have me really excited for what Asus will eventually do with its followup to the Xbox Ally and Xbox Ally X.
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