Gears of War: E-Day’s “$500 million budget” story oversimplifies The Coalition’s contribution to Xbox — Here’s what’s going on.




From around July, rumors began to swirl that Gears of War: E-Day had cost upwards of half a billion dollars, raising questions about the state of AAA game development.

I can confirm at my end that Microsoft’s financial auditors have attributed upwards of $500 million to The Coalition between Gears of War 5 and Gears of War: E-Day. But through multiple sources, I have a clearer picture of how that money has been spread and allocated over the past 6-7 years, and why there are even some internal disagreements over how exactly attribution should be distributed.

The Coalition has cost Microsoft “$500 million~” but is that the full story?

A stern, armored soldier grips a large futuristic rifle amid a devastated urban ruin, under a cloudy sky; the scene feels gritty and tense.

Gears of War has been under a microscope first. (Image credit: Xbox Game Studios)

The reports of Gears of War: E-Day costing upwards of half a billion emerged first via Tom Henderson of Insider Gaming, and were later corroborated by Kotaku’s Ethan Gach, with an extra $100 million on top.



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